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Malphite guide: build, runes, matchups and mistakes to avoid

Malphite is a tank made of stone whose armour adds to his damage: his shard steals the target’s speed, his ground slam slows the attacks of everyone around him, and his ultimate is an unstoppable charge that knocks up a whole area. A granite shield covers him when he hasn’t been hit for a while. In our sample: picked in ≈ 10.2% of 378,251 ranked games, 51.2% won over 27,187 games in top lane.

· 6 min read · By Gankademy · 378,251 ranked games, patches 16.18–16.21

At a glance

Runes
SorceryArcane CometManaflow BandTranscendenceScorchResolveOvergrowthSecond Wind
Spells
FlashTeleport
Start
Doran’s RingHealth Potion×2
Build
Sunfire AegisThornmailFrozen HeartPlated Steelcaps
Skills
Malphite QQMalphite EEMalphite WW
Build 1, the most played in top lane (10% of games, ≈ 56.1% won), with the runes, spells, start, boots and skill order its players take most.

Malphite in figures

Games in top lane
27,18770.6% of its games
Win rate
51.2%
Pick rate
≈ 10.2%
Ban rate
≈ 16.9%

The figures come from 378,251 ranked solo games on EUW (patches 16.18 to 16.21, Riot’s official API, up to 24 October 2026): the same sample as Gankademy’s champion pages. “≈”: a figure the app gives as indicative.

Strengths and weaknesses

Strengths

  • His ultimate is an unstoppable charge that knocks up a whole area.
  • His armour adds to his damage.
  • His ground slam slows the attacks of everyone around him.

Weaknesses

  • Armour does nothing against magic: Sylas and Mordekaiser are among his hardest lanes.
  • No escape but his ultimate and Flash.
  • A wasted ultimate leaves his team without an engage.

When Malphite is strongest

Minutes< 2020–2525–3030–3535 +
Win rate54.5%52.4%51.7%51.2%49.0%

The build that wins most

A build, here, is the order of the first three finished items. Out of the 4,297 Malphite games in top lane where they are known, the three most-played paths:

BuildItemsPlayedWin rate
ArmourSunfire AegisThornmailFrozen Heart10%≈ 56.1%
Magic resistSunfire AegisThornmailKaenic Rookern6%≈ 54.4%
Full APMalignanceStormsurgeShadowflame6%≈ 52.2%

Sunfire Aegis then Thornmail open the two most-played builds, but Malphite’s builds are spread: the first covers only 10% of games. Ending with Frozen Heart wins a little more often than with Kaenic Rookern; the full-AP build wins least of the three.

With build 1, the game most often starts with Doran’s Ring + 2 × Health Potion, and the boots are Plated Steelcaps (93% of games).

Depending on the game

What build 1’s players buy next (5% of its games or more):

ItemBoughtWhy
Kaenic Rookern21%vs magic damage
Jak’Sho, The Protean18%vs magic damage
Randuin’s Omen11%vs physical damage

Skill order

Level by level, the most-played order in top lane: 37% of the 3,001 games where Malphite reaches level 18.

Malphite QQ14579
Malphite WW314151718
Malphite EE28101213
Malphite RR61116

Runes and summoner spells

The most-played rune pages of Malphite in top lane, by keystone and trees:

PageGamesWin rate
Arcane CometSorcery + Resolve16,61650.7%
Grasp of the UndyingResolve + Sorcery6,15552.6%
Arcane CometSorcery + Inspiration2,81451.8%
Arcane CometSorcery + Domination58653.6%

Arcane Comet with Resolve is the most-played page, but Grasp of the Undying wins almost two points more (52.6% against 50.7%), on 6,155 games. If you keep Arcane Comet, Inspiration or Domination as the secondary tree do better than Resolve.

The full page most played with build 1
SorceryArcane CometManaflow BandTranscendenceScorchResolveOvergrowthSecond WindArcane Comet, Manaflow Band, Transcendence, Scorch, Overgrowth, Second Wind

Summoner spells: FlashTeleport Flash + Teleport in 75% of games.

Matchups: the easiest and the hardest

Malphite’s win rate against each opponent in the same role, against the usual 51.2%: the gap in points, from 200 games.

Easiest against

OpponentGamesWin rateGap
Vayne21164.9%+13.7
Riven24359.3%+8.0
Gnar60059.0%+7.8
Ambessa258≈ 57.4%+6.2

Hardest against

OpponentGamesWin rateGap
Sylas64243.8%−7.4
Nasus61643.8%−7.4
Mordekaiser1,16945.2%−6.0
Yorick39845.2%−6.0

Armour does little against magic damage: Sylas, who also steals Malphite’s ultimate, and Mordekaiser, whose duel he can’t escape, are among his hardest lanes — buy magic resist early and poke with your shard rather than trading up close. Nasus lowers your armour with his spirit fire and outscales you: poke him whenever he walks up to stack. Vayne, Riven, Gnar and Ambessa fight with their attacks: your ground slam slows their attacks and your armour soaks their hits — trade often.

Matchup sheet

The 12 most frequent opponents in top lane. The difficulty is the app’s: the gap with the usual 51.2%, and whether it holds.

OpponentGamesWin rateDifficulty
Teemo1,38850.3%Even
Yone1,35051.3%Even
Mordekaiser1,16945.2%Hard
Sett1,10452.1%Even
Garen1,10250.8%Even
Darius1,03352.6%Even
Dr. Mundo747≈ 47.0%Hard
Tryndamere71856.8%Easy
Fiora70854.2%Even
Gangplank69852.6%Even
Cho’Gath66446.1%Hard
Jax65853.6%Even

Bans to consider

The opponents Malphite beats least often in top lane, among those met at least 300 times:

OpponentWin rateGames
Sylas43.8%642
Nasus43.8%616
Mordekaiser45.2%1,169

The most frequent mistakes

Two habits measured on the 6,830 games with a timeline, then the champion’s own mistakes. These gaps go with losing without proving the cause.

  • Dying before 15 minutes. 32% of games have three or more deaths before the 15th minute; they win only 45.2%, against 56.4% when Malphite dies once or less (45% of games). Instead: Malphite has no escape but his ultimate and Flash. Poke with your shard from range, and keep your ultimate as a way out when their jungler shows up.
  • Falling behind on farm. At 10 minutes, games with 55 minions or fewer (27%) win 45.2%; those with 72 or more (25%), 57.3%. Instead: take with your shard the minions you are about to miss under your tower, and clear the wave with your ground slam before you back.
  • Arcane Comet by default. Arcane Comet · Sorcery + Resolve is taken in 16,616 Malphite games and wins 50.7%; Grasp of the Undying · Resolve + Sorcery wins 52.6%. Instead: Grasp of the Undying, which rewards the short trades of the lane.
  • Spending the ultimate on one target. Your ultimate is your team’s engage: wasted on a lane kill or a lone enemy, it leaves your team without one. Instead: aim it at a group of enemies, when your team can follow.
  • Stacking armour against mages. Your armour adds to your damage, which tempts you to buy only armour — useless against magic. Instead: against a magic-damage team, take magic resist, such as Kaenic Rookern in the second build.

With Gankademy

These are the figures of Gankademy’s Malphite page: the draft compares your options against your lane opponent and imports your rune page in one click. The draft · The coaches · What it reads.

Questions

What is the best Malphite build?

The most-played build in top lane is Sunfire Aegis → Thornmail → Frozen Heart (10% of games with three items finished, ≈ 56.1% won). It is also the one of the three that wins most often. These win rates only count those games: compare them with each other, not with 50%.

Which runes should Malphite take?

Arcane Comet · Sorcery + Resolve is the most-played page (16,616 games, 50.7% won). Among the pages played at least 1,000 times, the one that wins most is Grasp of the Undying · Resolve + Sorcery (52.6%).

Should I build AP Malphite?

In the sample, the full-AP build (Malignance → Stormsurge → Shadowflame) wins ≈ 52.2%, against ≈ 56.1% for the tank build ending with Frozen Heart. AP Malphite can burst a carry with his ultimate, but loses his toughness: keep it for games where your team lacks damage.