
Mordekaiser guide: build, runes, matchups and mistakes to avoid
Mordekaiser is a juggernaut who deals magic damage with his mace: his slam hits harder on a single enemy, his grasp pulls enemies to him, and the damage he deals and takes builds a shield he can turn into health. His ultimate drags one enemy into a duel no one else can join. In our sample: picked in ≈ 8.2% of 378,251 ranked games, 51.4% won over 27,904 games in top lane.
· 7 min read · By Gankademy · 378,251 ranked games, patches 16.18–16.21
At a glance











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WMordekaiser in figures
- Games in top lane
- 27,90490.0% of its games
- Win rate
- 51.4%
- Pick rate
- ≈ 8.2%
- Ban rate
- ≈ 12.9%
The figures come from 378,251 ranked solo games on EUW (patches 16.18 to 16.21, Riot’s official API, up to 24 October 2026): the same sample as Gankademy’s champion pages. “≈”: a figure the app gives as indicative.
Strengths and weaknesses
Strengths
- His ultimate locks one enemy in a duel no one else can join.
- His slam hits hardest on a lone target.
- The damage he deals and takes becomes a shield, then health.
Weaknesses
- No dash: once he has walked up, he can’t leave.
- Fiora’s riposte and Tryndamere’s ultimate turn his duel against him.
- Heimerdinger, with his turrets, is his worst lane.
When Mordekaiser is strongest
| Minutes | < 20 | 20–25 | 25–30 | 30–35 | 35 + |
|---|---|---|---|---|---|
| Win rate | 54.7% | 54.2% | 51.5% | 51.1% | 49.0% |
The build that wins most
A build, here, is the order of the first three finished items. Out of the 4,795 Mordekaiser games in top lane where they are known, the three most-played paths:
| Build | Items | Played | Win rate |
|---|---|---|---|
| Liandry’s Torment | › ›![]() | 20% | ≈ 57.4% |
| Anti-heal | › ›![]() | 8% | ≈ 53.0% |
| Spirit Visage | › ›![]() | 8% | ≈ 57.3% |
All three most-played builds open with
Rylai’s Crystal Scepter then
Riftmaker; only the third item changes.
Liandry’s Torment, the most played, and
Spirit Visage win about as often; ending with
Thornmail wins clearly less.
With build 1, the game most often starts with
Doran’s Ring + 2 ×
Health Potion, and the boots are
Plated Steelcaps (66% of games).
Depending on the game
What build 1’s players buy next (5% of its games or more):
| Item | Bought | Why |
|---|---|---|
Spirit Visage | 29% | vs magic damage |
Thornmail | 24% | vs healing (×1.18) |
Zhonya’s Hourglass | 8% | vs burst (×1.08) |
Jak’Sho, The Protean | 6% | vs magic damage |
×: how many times as often it is bought against that need (191,000 games checked by Gankademy).
Skill order
Level by level, the most-played order in top lane: 69% of the 3,477 games where Mordekaiser reaches level 18.
Q | 1 | 4 | 5 | 7 | 9 | |||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
W | 3 | 14 | 15 | 17 | 18 | |||||||||||||
E | 2 | 8 | 10 | 12 | 13 | |||||||||||||
R | 6 | 11 | 16 |
Runes and summoner spells
The most-played rune pages of Mordekaiser in top lane, by keystone and trees:
| Page | Games | Win rate |
|---|---|---|
Conqueror Precision + Resolve | 21,994 | 51.1% |
Conqueror Precision + Sorcery | 4,761 | 53.1% |
Conqueror Precision + Inspiration | 685 | 52.8% |
Grasp of the Undying Resolve + Precision | 96 | 55.2% |
Conqueror is the keystone in almost every game. With Resolve behind it, it is by far the most-played page, yet with Sorcery it wins two points more (53.1% against 51.1%).
Grasp of the Undying wins more still, but on only 96 games.







Conqueror, Triumph, Legend: Haste, Last Stand, Bone Plating, RevitalizeSummoner spells: 
Flash + Ignite in 82% of games.
Matchups: the easiest and the hardest
Mordekaiser’s win rate against each opponent in the same role, against the usual 51.4%: the gap in points, from 200 games.
Easiest against
| Opponent | Games | Win rate | Gap |
|---|---|---|---|
Jayce | 210 | ≈ 59.5% | +8.1 |
Sion | 502 | ≈ 56.8% | +5.4 |
Illaoi | 544 | ≈ 55.7% | +4.3 |
Cho’Gath | 508 | ≈ 55.5% | +4.1 |
Hardest against
| Opponent | Games | Win rate | Gap |
|---|---|---|---|
Heimerdinger | 321 | ≈ 43.9% | −7.5 |
Tryndamere | 547 | ≈ 46.8% | −4.6 |
Yorick | 628 | ≈ 47.6% | −3.8 |
Fiora | 704 | ≈ 47.9% | −3.5 |
Heimerdinger is the hardest lane: his turrets and his grenade punish a champion with no dash who has to walk up to fight — farm and wait for your jungler. Fiora parries your pull with her riposte, and Tryndamere’s ultimate keeps him alive through yours: pull only once those are spent. Against Yorick, your slam loses its bonus among his ghouls: clear them first. Against Jayce, Sion, Illaoi or Cho’Gath, the sample gives you the edge: once your pull lands, the trade is yours.
Matchup sheet
The 12 most frequent opponents in top lane. The difficulty is the app’s: the gap with the usual 51.4%, and whether it holds.
| Opponent | Games | Win rate | Difficulty |
|---|---|---|---|
Garen | 1,578 | 50.6% | Even |
Sett | 1,326 | ≈ 48.6% | Hard |
Yone | 1,309 | ≈ 49.0% | Hard |
Darius | 1,283 | 53.2% | Even |
Malphite | 1,169 | ≈ 54.8% | Easy |
Volibear | 998 | 49.7% | Even |
Teemo | 940 | 53.8% | Even |
Jax | 765 | 51.6% | Even |
Renekton | 765 | 50.1% | Even |
Fiora | 704 | ≈ 47.9% | Hard |
Yorick | 628 | ≈ 47.6% | Hard |
Shen | 603 | 53.4% | Even |
Bans to consider
The opponents Mordekaiser beats least often in top lane, among those met at least 300 times:
| Opponent | Win rate | Games |
|---|---|---|
Heimerdinger | ≈ 43.9% | 321 |
Tryndamere | ≈ 46.8% | 547 |
Singed | 47.0% | 330 |
What the specialists do
16 players of the sample play Mordekaiser in at least 40% of their games, and at least 30 times. Their 651 games in top lane, against all its players:
| Specialists | All players | |
|---|---|---|
| Win rate | ≈ 54.5% | 51.4% |
| Build | Same | › › |
| Rune page | Same | ![]() ![]() |
| Skills maxed | Same | Q› E› W |
Same choices as all the players. Their win rate: 3.1 points higher.
The most frequent mistakes
Two habits measured on the 6,974 games with a timeline, then the champion’s own mistakes. These gaps go with losing without proving the cause.
- Dying before 15 minutes. 44% of games have three or more deaths before the 15th minute; they win only 41.0%, against 61.1% when Mordekaiser dies once or less (33% of games). Instead: Mordekaiser has no dash — once he has walked up, he can’t get away. Trade when their jungler has shown elsewhere, and step back once your shield is spent.
- Falling behind on farm. At 10 minutes, games with 58 minions or fewer (26%) win 41.8%; those with 76 or more (27%), 58.3%. Instead: take the wave with your slam when your opponent out-ranges you, and don’t chase him into the fog when a wave is about to crash on your tower.
Thornmail by reflex. The second build (Rylai’s Crystal Scepter → Riftmaker → Thornmail) wins ≈ 53.0%; the same start with
Liandry’s Torment wins ≈ 57.4%. Instead:
Liandry’s Torment by default,
Thornmail only when their attackers heal a lot.- Casting the ultimate on the closest enemy. Your ultimate takes one enemy out of the fight with you: spent on their tank, it leaves their carry free. Instead: aim it at their carry, after landing your pull.
- Slamming into the minions. Your slam hits much harder when it touches only one enemy: thrown into a wave, it loses that bonus. Instead: trade when your opponent steps away from his minions, or pull him out first.
With Gankademy
These are the figures of Gankademy’s Mordekaiser page: the draft compares your options against your lane opponent and imports your rune page in one click. The draft · The coaches · What it reads.
Questions
What is the best Mordekaiser build?
The most-played build in top lane is Rylai’s Crystal Scepter → Riftmaker → Liandry’s Torment (20% of games with three items finished, ≈ 57.4% won). It is also the one of the three that wins most often. These win rates only count those games: compare them with each other, not with 50%.
Which runes should Mordekaiser take?
Conqueror · Precision + Resolve is the most-played page (21,994 games, 51.1% won). Among the pages played at least 1,000 times, the one that wins most is Conqueror · Precision + Sorcery (53.1%).
Mordekaiser: Ignite or Teleport?
Ignite, in most games: Flash + Ignite is taken in 82% of games and wins 51.5%; Flash + Teleport wins 50.8%. The gap is small: Ignite helps win your ultimate’s duel, Teleport brings you back to the fights.
Zhonya’s Hourglass
Jak’Sho, The Protean
R
Sorcery
Inspiration
Jayce
Sion
Illaoi
Cho’Gath
Heimerdinger
Tryndamere
Yorick
Fiora
Garen
Sett
Yone
Darius
Malphite
Volibear
Teemo
Jax
Renekton
Shen
Singed